Patch 14.24.1

Team statistics

Lets start with some team insights

Total damage to champions
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20998
?
9914
?
24523
?
17015
?
14216
?
27029
?
25457
?
28203
?
39358
?
17929
Total damage to objectives
3881
1495
962
190
281
12790
30893
5067
26749
2889
Total damage to buildings
3881
0
962
190
0
5850
771
2278
9746
2740
Total damage shielded
0
0
0
0
0
0
0
0
0
0
Total heals on teammates
0
0
0
0
0
0
0
0
0
0

Abilities usage

in numbers

Rampage (Q)

346xpressed

Spirit of Dread (W)

86xpressed

Devastating Charge (E)

58xpressed

Onslaught of Shadows (R)

8xpressed

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Hecarim

Toughest Matchups

These champions counter Aatrox
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Briar
58.6%
309 Matches
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Udyr
57.7%
305 Matches
?
Warwick
55.9%
585 Matches
?
Amumu
55.3%
628 Matches
?
Volibear
54.6%
368 Matches
?
JarvanIV
52.9%
662 Matches
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MasterYi
52.8%
500 Matches
?
Evelynn
52.8%
193 Matches
?
Nocturne
52.6%
777 Matches
?
Lillia
52.5%
343 Matches
Error fetching data

Summoner spell

Most popular spells
?
?
49.5% WR(15065 Matches)
?
?
42.1% WR(606 Matches)
?
?
50,54% WR3,476 Matches
Best starting option
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Time target@ 4 min
Early game
?
?
?
49.92% WR3,476 Matches
Core build
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?
?
?
?
?
Full build

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Mastering the Early Game

Laning phase

The Laning Phase sets the foundation for the rest of the game. Mastering this stage means securing farm, trading effectively, and controlling the map to gain an early advantage. Whether you're dominating your lane or playing defensively, every decision impacts your team's chances of victory.

?
Hecarim
?
Kayn
12.00KDA0.58
0.65%Kill Participation0.29%
16Vision Score11
25,457Damage Dealt9,914
84.6Max CS Advantage0
11CS in First 10 Minutes0

Minions have varying gold values depending on their type, and the CS gap results in an approximate 211 gold in your favor.

You could use this early advantage to purchase items like:

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?
5Max Level Lead0
Blue42,289G
Difference+16,481G
Red58,770G
?
8,044G
?
7,730G
?
10,794G
?
9,728G
?
5,993G
1,323G
5,817G
528G
4,092G
4,721G
9,367G
?
13,547G
?
11,322G
?
13,820G
?
10,714G
?